Players will have to work hard at these EA games for a long time before they reach the end.
Electronic Arts used to have a bad reputation. Because it was so focused on microtransactions and online “loot box fests” instead of single-player games. But it looks like the company has been working hard for a long time to get rid of this bad image.
Even so, EA has also put out a good number of single-player games, giving it a great collection that isn’t just focused on multiplayer services. This publisher has a pretty good name these days, and many of their games are so interesting and full of material that players can spend a lot of time playing them.
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ToggleSpore (21.5 Hours)
Spore got a lot of attention when it came out because people thought they would be able to control and guide the rise of a whole species from the prehistoric era to the future. Even though this game’s gameplay was based on this idea, many people thought that Spore didn’t have enough deep or interesting gameplay loops to live up to its promise of building a civilization from the ground up.
But it was still interesting to see how a species had to go through a lot of trouble. Before it became intelligent and could also use technology. Spore’s endgame is when a species gets to space. When players reach the center of the galaxy, they see a sort of finishing cutscene. But the game itself doesn’t look like it’s going to end any time soon.
Need For Speed Unbound (28 Hours)
Players were amazed by Need for Speed Unbound‘s unique graphics. Which made them think it would be different from the other NFS games they had played before. The game was pretty much dropped out of sight, and EA didn’t do much to sell it. Instead, they relied on the fact that people were already familiar with the series.
Even though this was somewhat successful on its own. Some people thought that Unbound as a racing game had some big problems. If a player wanted to drive a certain car, they had to play through the same list of races over and over again until they could unlock it. This is one of the worst ways to advance in an NFS game that I’ve ever seen.
Command & Conquer Remastered Collection (53 Hours)
Command & Conquer is a famous real-time strategy series that doesn’t need to be explained. Even though the series has had some titles that were meant to be experiments. But turned out to be huge flops, that doesn’t mean that EA hasn’t tried to bring this brand back to its glory days. The Command & Conquer Remastered Collection is a great way to get more people interested in this game series.
Even though the games may seem a bit old, this remake does a great job of keeping the core of the series while also making Slope Game playable for a new generation. The game can be devilishly hard at times, but the story is fun and has its own charm.
Kingdoms Of Amalur: Reckoning (60 Hours)
It’s too bad that Kingdoms of Amalur: Reckoning was such a huge economic failure. That this game has pretty much been forgotten since it came out. The game had some great ideas of its own and a fun way to fight. But the world was so basic that it really brought the quality of the game down a notch.
EA gave this IP to THQ Nordic, which released an updated version of this game along with a new expansion. But both games have gotten mixed reviews. And it looks like Kingdoms of Amalur: Reckoning will remain an aside in gaming history even though its world showed a lot of promise.
Dragon Age: Inquisition – Game of the Year Edition (102 Hours)
Since EA owns BioWare, it’s a given that some of its longest games will be Western RPGs from this highly regarded producer. The Dragon Age series is one of these games that a lot of people love. And the first game in the series is pretty good on its own. Even though the second game was bad. It was clear that BioWare was back on track when Dragon Age: Inquisition came out.
In the game, players took on the part of the Inquisitor. A normal person who became able to close Fade rifts. This means that they were picked by fate to use their skills to try to stop this evil and fight the evil Corypheus.
Mass Effect Legendary Edition (110 Hours)
After Anthem and Mass Effect: Andromeda both turned out to be huge flops. It was clear that BioWare needed a quick hit to get back its fans’ attention. This was done with the release of the Mass Effect Legendary Edition, which has all three games with better graphics and quality-of-life changes.
In the first game, the gameplay has also been changed a lot to make it more interesting. After all, it’s the oldest game in the series, and people had to do more work to enjoy the first part of one of the most famous and well-known game trilogies.